![](../images/misc/_.gif) |
![](../../w3d/gallery/icons/poser.gif)
247KB |
Make a pose freely. It was
made as a sample of the bone structure and the skin deformation in
Create Stage page. |
![](../../w3d/gallery/icons/guide.gif)
200KB |
3D structure and relations
can be recognized in real-time. AXEL / Flash / CSS is made to work
together with Javascript. |
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![](../../w3d/gallery/icons/214_axel.gif)
132KB |
It thinks that an interesting
story can be made by the scenario and the camera work. |
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![](../../w3d/gallery/icons/bh_icon.gif) |
It tried to make a facial expression by
the control of AXEL. But, it was changed to the control with XSI.
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![](../../w3d/gallery/icons/lip2.gif)
228KB |
Lip control 2 : The deformation range
of the polygon was extended.
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![](../../w3d/gallery/icons/lip.gif)
216KB |
Lip control 1 : It can be controlled freely
with a controller. |
![](../../w3d/gallery/icons/space_axel.gif)
103KB |
Structure of space where a character can
act freely, and control.
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![](../../w3d/gallery/icons/cam_axel.gif)
113KB |
Three kinds of camera navigation. |
![](../../w3d/gallery/icons/chara_axel.gif)
103KB |
Basic model structure for real-time character
control. |
![](../../w3d/gallery/icons/aooni_axel.gif)
35KB |
A motion is being made by the deformation
of the polygon without using a bone. |
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